Five groups of special characters I made for fantasy tavern sim Crossroads Inn. I was responsible for whole 3d pipeline (sculpting, retopo, texturing, skinning etc.). Most of highpoly work done in Blender and Zbrush. Almost all textures done inside Substance Designer.
Character concepts by Jakub Kaktus. Check out his page to see 2d renders!
https://www.artstation.com/jakubkaktus
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